how many shots dose it ACTUALLY do every second? the numbers we are using currently give it at 1 shot a second which anyone who has seen a machine gun fire knows is false.--Peckham33 talk Help is always given to those who ask for it 21:44, 20 February 2013 (UTC)
- in my experience, the MG has shot at around ~10 rounds per second... ==MeepSire (talk) 00:19, 21 February 2013 (UTC)
- It only takes as long to recycle as it takes to fire one round. In the ItemStats.xml it has a reload time of 0. Adding 0 breaks the calculation though. I'll just have to fraps it and count the red meter frame by frame.--Seth (talk) 07:37, 21 February 2013 (UTC)
- any luck?--Peckham33 talk Help is always given to those who ask for it 19:44, 28 February 2013 (UTC)
- Not yet, but I'll definitely take care of this today.--Seth (talk) 15:28, 1 March 2013 (UTC)
- 10 rounds per second.--Seth (talk) 03:44, 2 March 2013 (UTC)
- nice, tx. You think this would be safe bet for how often the damage for a flamer comes out? or is that damage a total/time?--Peckham33 talk Help is always given to those who ask for it 04:12, 2 March 2013 (UTC)
- 10 rounds per second.--Seth (talk) 03:44, 2 March 2013 (UTC)
- Not yet, but I'll definitely take care of this today.--Seth (talk) 15:28, 1 March 2013 (UTC)
- any luck?--Peckham33 talk Help is always given to those who ask for it 19:44, 28 February 2013 (UTC)
- It only takes as long to recycle as it takes to fire one round. In the ItemStats.xml it has a reload time of 0. Adding 0 breaks the calculation though. I'll just have to fraps it and count the red meter frame by frame.--Seth (talk) 07:37, 21 February 2013 (UTC)