Difference between revisions of "Shadow Hawk"

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"Armament and Maneuverability, You can do a lot with that." - MeepSire
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"Armament and Maneuverability, You can do a lot with that." - MeepSire
 
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Revision as of 21:40, 20 July 2013

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The Shadow Hawk is quite a versatile and speedy medium mech. An old Star League Design it has never fallen out of favour due to its significant firepower for its weight class. Either used to command light mech companies or as a spotter for heavier mechs; with its jump jets this mech can be used as a raider or scout. It was succeeded by the Dragon in the DCMS.



"Armament and Maneuverability, You can do a lot with that." - MeepSire



Available Models

SHD-2D
SHD-2D2.png
Overview
Base: Shadow Hawk
Introduced: 2796
Tonnage: 55
Class: Medium
MC.png  Cost: 1780
Hardpoints
Head: 1
Center Torso: 1
Right Arm: 1
Left Arm: 1
Right Torso: 1
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2D

The SHD-2D features a distributed hardpoint selection of one ballistic, three energy, and three missile hardpoints, distributed across every area of the 'Mech.

Read this 'Mech's full page here

SHD-2D
SHD-2D2.png
Overview
Base: Shadow Hawk
Introduced: 2796
Tonnage: 55
Class: Medium
MC.png  Cost: 1780
Hardpoints
Head: 1
Center Torso: 1
Right Arm: 1
Left Arm: 1
Right Torso: 1
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2D

The SHD-2D features a distributed hardpoint selection of one ballistic, three energy, and three missile hardpoints, distributed across every area of the 'Mech.

Read this 'Mech's full page here

SHD-2H
SHD-2H.png
Overview
Base: Shadow Hawk
Introduced: 2752
Tonnage: 55
Class: Medium
MC.png  Cost: 1745
Hardpoints
Head: 1
Center Torso:  
Right Arm: 1
Left Arm:  
Right Torso: 2
Left Torso: 3
AMS: RT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 2
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2H

The SHD-2H features three ballistic, three missile, and one energy hardpoint. It provides an excellent platform for multiple AC/5's, SRMs, and/or Streaks.

Read this 'Mech's full page here

SHD-2H
SHD-2H.png
Overview
Base: Shadow Hawk
Introduced: 2752
Tonnage: 55
Class: Medium
MC.png  Cost: 1745
Hardpoints
Head: 1
Center Torso:  
Right Arm: 1
Left Arm:  
Right Torso: 2
Left Torso: 3
AMS: RT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 2
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2H

The SHD-2H features three ballistic, three missile, and one energy hardpoint. It provides an excellent platform for multiple AC/5's, SRMs, and/or Streaks.

Read this 'Mech's full page here

SHD-2K
SHD-2K.png
Overview
Base: Shadow Hawk
Introduced: 2803
Tonnage: 55
Class: Medium
MC.png  Cost: 1760
Hardpoints
Head:  
Center Torso:  
Right Arm:  
Left Arm:  
Right Torso: 3
Left Torso: 3
AMS: LT
ECM Capable: 0
Jump Jets: 3/3
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


SHD-2K

The SHD-2K uses energy hardpoints in the left torso instead of ballistic hardpoints, as used by the other Shadowhawk variants. In addition, there are no arm hardpoints.

Read this 'Mech's full page here


Mechwarrior Online

The Shadow Hawk has been confirmed as part of Project Phoenix and will purchasable with Cbills or MC starting November 20, 2013.

Speculation

Like the Centurion the Shadow Hawk is quite versatile, if not more. It should make an excellent mech for any pilot and has proven to be quite popular throughout the Innersphere despite being nearly 500 years old. A good hit and run mech effective at any range.

References

Sarna.net
Shadow Hawk on Solaris7.com
[1]


BattleMech Hardpoint List