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QKD-4H Overview

QKD-4H
QKD-4H
Overview
Base: Quickdraw
Introduced: 2847
Tonnage: 60]
Class: Heavy
Cbill  Cost: 5,377,467
MC  Cost: 2,155
Stock Equipment
Engine: 300 STD
Speed: 81 km/h
Structure: Standard
Armor: 256 (63.7%)
Heat Sinks: 13 Single
Stock Armament
LA: 1 Medium Laser
RA: 1 Medium Laser
RT: 2 Medium Laser
CT: 1 SRM 4
LT: 1 LRM 10
Hardpoints
Center Torso: 1
Right Arm: 1
Left Arm: 1
Right Torso: 2
Left Torso: 2
ECM location:  
AMS location: LT
ECM Capable: No
Jump Jets: 5/5
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2
Chassis Attributes
Speed (min/max): 32.4 - 97.2
Speed Tweak Bonus: 35.6 - 106.9
Engine Ratings: 120 - 360
Movement Archetype: Large
Max Armor: 402
Pitch Twist
Arms 35° 30°
Torso 20° 90°
Twist X Bonus: 99°/108°
Advanced Equipment
None  


403 [1]

Quickdraw Specs

BattleMech Engine Maneuverability Hardpoints Expenses
Series min / max Speed Torso Arms Total MC 
Models [km/h] Pitch/Twist Pitch/Turn
Quickdraw QKD-5K 100 - 360 27 - 97.2 20° / 90° 35° / 30° 601 6
Quickdraw QKD-4G 120 - 360 32.4 - 97.2 20° / 90° 35° / 30° 402 2155
Quickdraw QKD-IV4 120 - 290 32.4 - 78.3 20° / 85° 40° / 35° 222 4500
Quickdraw QKD-4H 120 - 360 32.4 - 97.2 20° / 90° 35° / 30° 403 2155


Quickdraw Hardpoints

BattleMech Hardpoints
Mech Weapon Consumable
Series Jump Module Module Module
Model Jets Slots Slots Slots AMS RA RT HD CT LT LA
Quickdraw QKD-5K 5/5 1 2 2 LT 1 2   1 2 1
Quickdraw QKD-4G 5/7 1 2 2 LT 1 2   1 1 1
Quickdraw QKD-IV4 2/4 1 2 2 LT 1 1   2 1 1
Quickdraw QKD-4H 5/5 1 2 2 LT 1 2   1 2 1



Overview[ | ]

The QKD-4H comes with the same weapon loadout as the -4G, but has an additional missile hardpoint in the left torso. In exchange, it's slightly less nimble. Its quirks focus on missiles instead of lasers.


Strengths[ | ]

Best mobility of its class, only matched by the Dragon, without the bulky center torso. The size of the side torsos allows this mech to carry an XL engine without much trouble. The torso mounts are high enough to not be forced to show a lot of the 'Mech when peering over terrain.

Weaknesses[ | ]

The lack of armor and ballistic hardpoints means that, without upgrades, it may be a poor choice for melee fighting. The number of energy slots suggests you may need a lot of heat sinks. The number of slots needed for heat sinks (especially DHS) may prevent the use of Endo-Steel or Ferro-Fibrous.


Online Mech Lab Tools[]

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

Mech Build Guides[]

Get help, discuss, or show off your custom 'Mechs on the forums:


References[ | ]

  1. QKD-4H.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Quickdraw\QKD-4H.mdf)
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