The QKD-4G has energy hardpoints in both arms and the right torso, and missile hardpoints in the left and center torso. It's the nimblest of the Quickdraw variants and can equip two more Jump Jets than the others, giving the -4G the potential to mount more jump jets than any other heavy 'mech.
The Quickdraw has decent amounts of hardpoints, allowing it to bring a reasonable amount of energy weapons to the fray. Stock, it also carries weapons that allow it to engage at any range. Another good thing about the Quickdraw is its good maneuverability, allowing it to get in and do damage then run away.
Compared to other 'Mechs of its weight class, it's mediocre eight tons of armor isn't as much as the Dragon, but is adequate stock, and can be increased.
Online Mech Lab Tools
This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.
Mech Build Guides
Get help, discuss, or show off your custom 'Mechs on the forums:
- QKD-4G.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Quickdraw\QKD-4G.mdf)