Difference between revisions of "Mechlab"

From MechWarrior Online Wiki mechwarrior online, mwo, mech game, mwo wiki, mech online,
Jump to: navigation, search
(Created page with "{{WIP}} Home Screen<- ---- Actually your 'Mechs hangar ===Loadout=== Right from the start you have one 'Mech of each class as a [[:category:Trial-Me...")
 
m (added Trainings Video)
 
(2 intermediate revisions by the same user not shown)
Line 5: Line 5:
 
----
 
----
 
Actually your 'Mechs hangar
 
Actually your 'Mechs hangar
===Loadout===
+
==Loadout==
  +
----
 
Right from the start you have one 'Mech of each [[Mech#Classification|class]] as a [[:category:Trial-Mechs|Trial-Mech]]: <categorytree depth=0 hideroot=on mode=categories mode=all>Trial-Mechs</categorytree>
 
Right from the start you have one 'Mech of each [[Mech#Classification|class]] as a [[:category:Trial-Mechs|Trial-Mech]]: <categorytree depth=0 hideroot=on mode=categories mode=all>Trial-Mechs</categorytree>
These Trail-Mechs cant be customized or painted. When you launch with one of them into battle, they dont gain you any [[Experience]], but you will get some C-Bills in order to purchase your own 'Mech ... eventually.
+
These Trail-Mechs cant be customized or painted.
   
 
---
 
---
 
*note: some stuff only shows up, when the proper component (RA, RT, etc.) is selected
 
*note: some stuff only shows up, when the proper component (RA, RT, etc.) is selected
   
:'''Weapons'''
+
====Weapons====
 
:*AMS
 
:*AMS
 
:*NARC
 
:*NARC
Line 19: Line 20:
 
<categorytree depth=0 hideroot=off mode=categories mode=all>Energy Weapons</categorytree>
 
<categorytree depth=0 hideroot=off mode=categories mode=all>Energy Weapons</categorytree>
   
:'''Ammo'''
+
====Ammo====
 
:(all 1 slot 1 ton but amount varies)
 
:(all 1 slot 1 ton but amount varies)
:*AMS Ammo
+
:*[[AC]] ammo
:*NARC Ammo
+
:*[[AMS]] ammo
  +
:*[[NARC]] ammo
:*LRM Ammo
 
:*SRM Ammo
+
:*[[LRM]] ammo
:*Streak SRM Ammo
+
:*[[SRM]] ammo
  +
:*[[Streak SRM]] ammo
   
:'''Equipment'''
+
====Equipment====
:*Heat Sink
+
:*[[Heat Sinks]]
:*Engine
+
:*[[Engine]]
:*BAP
+
:*[[BAP]]
:*Guardian ECM
+
:*[[Guardian ECM]]
:*CASE
+
:*[[CASE]]
   
:'''Armor'''
+
====Armor====
   
 
<categorytree depth=0 hideroot=on mode=categories mode=all>Armor</categorytree>
 
<categorytree depth=0 hideroot=on mode=categories mode=all>Armor</categorytree>
Line 45: Line 47:
 
:*Reactive
 
:*Reactive
   
:'''Modules'''
+
==Modules==
  +
----
 
:*vision module
 
:*vision module
 
:*targeting module
 
:*targeting module
Line 51: Line 54:
 
:*sensor
 
:*sensor
   
===Upgrades===
+
==Upgrades==
  +
----
:Armor
 
  +
Upgrade options
:Structure
 
 
*[[Armor]]
:Heat Sinks
 
 
*[[Structure]]
:Artemis
 
 
*[[Heat Sinks]]
===Camo Spec===
 
  +
*[[Artemis IV FCS]]
   
 
==Camo Spec==
  +
----
  +
<center>{{#ev:youtube|ZXc061kEKZQ|500}}</center>
   
  +
==Cockpit (Items)==
  +
----
  +
  +
==Trainings Video==
  +
<center>{{#ev:youtube|EDKDAyEHr1Q|500}}</center>
 
-> [[Pilotlab]]
 
-> [[Pilotlab]]

Latest revision as of 05:10, 28 January 2013

This article is being worked on. If you have suggestions or comments, please visit this page's discussion page. Thank you for your patience.

Home Screen<-


Actually your 'Mechs hangar

Loadout[edit | edit source]


Right from the start you have one 'Mech of each class as a Trial-Mech:

These Trail-Mechs cant be customized or painted.

---

  • note: some stuff only shows up, when the proper component (RA, RT, etc.) is selected

Weapons[edit | edit source]

  • AMS
  • NARC
  • many more

Ammo[edit | edit source]

(all 1 slot 1 ton but amount varies)

Equipment[edit | edit source]

Armor[edit | edit source]

  • Standard
  • Ferro-Fibrous (FF)
  • Ferro-Lamellor (FL)
  • Endo Steel
  • Reflective (aka Glazed or Reflec)
  • Reactive

Modules[edit | edit source]


  • vision module
  • targeting module
  • support
  • sensor

Upgrades[edit | edit source]


Upgrade options

Camo Spec[edit | edit source]


Cockpit (Items)[edit | edit source]


Trainings Video[edit | edit source]

-> Pilotlab