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All of the Inner Sphere News articles can be found [http://mwomercs.com/news/category/1-inner-sphere-news here]. These articles describe what is happening within the Inner Sphere on the day they were posted. |
All of the Inner Sphere News articles can be found [http://mwomercs.com/news/category/1-inner-sphere-news here]. These articles describe what is happening within the Inner Sphere on the day they were posted. |
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− | == Gallery == |
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==References== |
==References== |
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http://mwomercs.com/ |
http://mwomercs.com/ |
Revision as of 18:20, 5 September 2012
This article is a stub. Information on this page is largely based on what exists in the BattleTech universe circa 3049, but other than having been announced as being included in the game, has not been detailed by the developers. Please add any information that might be relevant to this unit or faction as of 3049. |
Description
Mechwarrior Online is a free to play, FPS MMO, online mech game making use of the CryENGINE®3 .
Plot
It is unknown what the plot is as of the moment, but its suggested players will take on the role of either a pilot for one of the Great Houses or play as a mercenary.
Storyline
The game features a progressive storyline, where each day in real time is a day in the Inner Sphere.
Factions
There will be player controlled corps in game along with npc factions which players can fight under the banner of. For more information, see the Factions page.
Features
There are multiple key features for Mechwarrior Online; some having a adverse affect on how gameplay will turn out.
Mech Warfare
Mech Warfare includes a variety of information about how the game will play when you get into your mech for the first time. It explains how the mech is controlled, and the differences between ballistic, missiles, and energy weapons. More information can be found in Dev Blog 5
Role Warfare
Experience Points (XP) and Pilot Points are discussed in detail in Dev blog 3 along with the different roles a person may choose to have while playing the game. Dev blog 4 explains how XP is earned and how it can be used to make a mech more efficient at its role on the battlefield.
Community Warfare
Community warfare is based around the concepts of faction warfare, mercenary corporations and neutral players called Lone Wolves. Both factions and mercenary corporations (merc corps) fight for worlds in their own territory which can change at any time. Both faction players and merc corps earn Loyalty Points (LP) although they affect a player differently depending on if they are fighting for a corp or a faction.
For more information about Community Warfare please read Dev blog 1
Information Warfare
Information Warfare is based in the use of technology to get an advantage over your enemy. This Dev blog covers the Battle Grid, Modules, and how enemies are detected on the battlefield. It also mentions that false readings may be able to be created to confuse the enemy.
Gameplay
Media
There is a vast amount of media available to anyone with questions about MWO. This media includes dozens of screenshots, videos, and artwork.
Official Trailers
Dev Blogs
Dev blog 0 MWO Recap
Dev blog 1 community warfare
Dev blog 2 information warfare
Dev blog 3 role warfare
Dev blog 4 role warfare cont (XP and Skill Tree)
Dev blog 5 mech warfare (Controls)
Dev blog 6 mechlab
ISN Articles
All of the Inner Sphere News articles can be found here. These articles describe what is happening within the Inner Sphere on the day they were posted.