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Description[]

The Mad Dog is a 60 ton Clan heavy OmniMech primarily used for indirect fire support. It can be quickly reconfigured for shorter ranged engagements as needed. The Mad Dog is often called the "Vulture" by pilots in the Inner Sphere, both for its appearance and for the tendency for Mad Dog pilots to heavily damage enemies with missiles and then swoop in close to finish them off with lasers.



"Tired of Lasers? This one has all the missiles you could care to use." - Unknown Clan pilot -



Available Models[]

MDD-A
MDD-A
Overview
Base: Mad Dog
Introduced: 2963
Tonnage: 60
Class: Heavy
MC  Cost: 4755
Hardpoints
Head:  
Center Torso:  
Right Arm: 1
Left Arm: 1
Right Torso: 3
Left Torso: 3
AMS: None
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


MDD-A[]

The MDD-A switches from the long range of the -Prime to a short range loadout featuring an arsenal of SRMs. An ER PPC gives it something to shoot at range and an LB5-X gives it something to shoot while cooling down.

Read this 'Mech's full page here

MDD-A
MDD-A
Overview
Base: Mad Dog
Introduced: 2963
Tonnage: 60
Class: Heavy
MC  Cost: 4755
Hardpoints
Head:  
Center Torso:  
Right Arm: 1
Left Arm: 1
Right Torso: 3
Left Torso: 3
AMS: None
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


MDD-A[]

The MDD-A switches from the long range of the -Prime to a short range loadout featuring an arsenal of SRMs. An ER PPC gives it something to shoot at range and an LB5-X gives it something to shoot while cooling down.

Read this 'Mech's full page here

MDD-B
MDD-B
Overview
Base: Mad Dog
Introduced: 2963
Tonnage: 60
Class: Heavy
MC  Cost: 4820
Hardpoints
Head:  
Center Torso:  
Right Arm: 3
Left Arm: 2
Right Torso: 2
Left Torso: 1
AMS: None
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


MDD-B[]

The MDD-B dedicates one side to short/medium range and the other side to long range. The right side has three Medium Pulse Lasers in the arm and two Streak SRM 6s in the side torso. The left side has an LRM 20 and two ER Large Lasers.

Read this 'Mech's full page here

MDD-C
MDD-A
Overview
Base: Mad Dog
Introduced: 2963
Tonnage: 60
Class: Heavy
MC  Cost: 4390
Hardpoints
Head:  
Center Torso:  
Right Arm: 1
Left Arm: 1
Right Torso:  
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


MDD-C[]

The MDD-C is a long range (sniper) ballistic variant specializing in Gauss Rifles. This variant is only sold in the gift store It will be available in-game starting April 21st.

Read this 'Mech's full page here

MDD-C
MDD-A
Overview
Base: Mad Dog
Introduced: 2963
Tonnage: 60
Class: Heavy
MC  Cost: 4390
Hardpoints
Head:  
Center Torso:  
Right Arm: 1
Left Arm: 1
Right Torso:  
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


MDD-C[]

The MDD-C is a long range (sniper) ballistic variant specializing in Gauss Rifles. This variant is only sold in the gift store It will be available in-game starting April 21st.

Read this 'Mech's full page here

MDD-Prime
MDD-Prime
Overview
Base: Mad Dog
Introduced: 2963
Tonnage: 60
Class: Heavy
MC  Cost: 4680
Hardpoints
Head:  
Center Torso:  
Right Arm: 2
Left Arm: 2
Right Torso: 1
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


MDD-Prime[]

The MDD-Prime comes with two LRM 20s, and a Large Pulse Laser and a Medium Pulse Laser in each arm. A Catapult could only dream of such a loadout.

Read this 'Mech's full page here


BattleMech Hardpoint List[]

Gallery[]


References[]

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