King Crab KGC-0000

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KGC-0000 Overview

Base: King Crab
Introduced: 2743
Tonnage: 100]
Class: Assault
Cbill.png  Cost: 9,748,980
MC.png  Cost: 3,900
Stock Equipment
Engine: 300 STD
Speed: 48.6 km/h
Structure: Standard
Armor: 544 (88.6%)
Heat Sinks: 15 Single
Stock Armament
RA: 1 AC 20
RT: 1 Large Laser
LT: 1 LRM 15
LA: 1 AC 20
Right Arm: 1
Left Arm: 1
Right Torso: 4
Left Torso: 4
ECM location: None
AMS location: CT
ECM Capable: No
Jump Jets: No
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2
Chassis Attributes
Speed (min/max): 32.4 - 58.3
Speed Tweak Bonus: 35.6 - 64.2
Engine Ratings: 200 - 360
Movement Archetype: Large
Max Armor: 614
Pitch Twist
Arms 30°
Torso 25° 100°
Twist X Bonus: 110°/120°
Advanced Equipment

424 [1]

King Crab Specs

King Crab Hardpoints

Overview[edit | edit source]

The King Crab KGC-0000 combines a four missile and four energy hardpoints, in the left and right torso, respectively. In exchange, it has the fewest number of ballistic hardpoints, one in each arm.

Strengths[edit | edit source]

  • Four Missile hardpoints
    • Each of the missile hardpoints supports up to 20 tubes.
  • Four Energy hardpoints (Mounted high on the RT)
  • Slightly better at hill climbing than the Atlas, even though both are 100 tons.

Weaknesses[edit | edit source]

  • No hardpoints in the head or center torso.

Online Mech Lab Tools[edit source]

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

Mech Build Guides[edit source]

Get help, discuss, or show off your custom 'Mechs on the forums:

BattleMech Hardpoint List[edit source]

Chassis Attributes Table[edit source]

Change Log[edit | edit source]

  • Added to the game Dec. 9, 2014

References[edit | edit source]

  1. KGC-0000.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\King Crab\KGC-0000.mdf)