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JR7-F Overview

JR7-F
JR7-F
Overview
Base: Jenner
Introduced: 2784
Tonnage: 35]
Class: Light
Cbill  Cost: 2,893,066
MC  Cost: 1,160
Stock Equipment
Engine: 245 STD
Speed: 118.8 km/h
Structure: Standard
Armor: 224 (94.1%)
Heat Sinks: 10 Single
Stock Armament
RA: 2 Medium Laser
LA: 2 Medium Laser
Hardpoints
Right Arm: 3
Left Arm: 3
ECM location:  
AMS location: LT
ECM Capable: No
Jump Jets: 5/5
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2
Chassis Attributes
Speed (min/max): 46.3 - 138.9
Speed Tweak Bonus: 50.9 - 152.7
Engine Ratings: 100 - 300
Movement Archetype: Tiny
Max Armor: 238
Pitch Twist
Arms 30°
Torso 20° 120°
Twist X Bonus: 132°/144°
Advanced Equipment
None  


600 [1]

Jenner Specs

BattleMech Engine Maneuverability Hardpoints Expenses
Series min / max Speed Torso Arms Total MC 
Models [km/h] Pitch/Twist Pitch/Turn
Jenner JR7-D 100 - 300 46.3 - 138.9 22° / 132° 30° / 0° 402 1205
Jenner JR7-F 100 - 300 46.3 - 138.9 20° / 120° 30° / 0° 600 1160
Jenner JR7-K 100 - 300 46.3 - 138.9 20° / 120° 30° / 0° 401 1260
Jenner JR7-F(C) 100 - 300 46.3 - 138.9 20° / 120° 30° / 0° 600 1450
Jenner JR7-D(S) 100 - 300 46.3 - 138.9 22° / 132° 30° / 0° 402 0
Jenner JR7-O 100 - 300 46.3 - 138.9 20° / 110° 30° / 0° 004 2625


Jenner Hardpoints

BattleMech Hardpoints
Mech Weapon Consumable
Series Jump Module Module Module
Model Jets Slots Slots Slots AMS RA RT HD CT LT LA
Jenner JR7-D 5/5 1 2 2 LT 2     2    2
Jenner JR7-F 5/5 1 2 2 LT 3          3
Jenner JR7-K 5/5 1 2 2 LT 2     1    2
Jenner JR7-F(C) 2/5 1 2 2 LT 3          3
Jenner JR7-D(S) 0/5 1 2 2 LT 2     2    2
Jenner JR7-O No 2 2 2 LT 1     2    1



Overview[ | ]

The JR7-F features an all energy load out. With six energy Hardpoints, three in each arm, the -F is easily capable of tracking its targets on uneven terrain and while jumping through the sky.

Stock Loadout[ | ]

The JR7-F drops the SRM 4 from the JR7-D model in favor of nearly doubling the armor. It does retain the four arm mounted Medium Lasers though. This gives it greater durability, freedom from ammunition concerns, and slightly less heat build up.

Strengths[ | ]

The JR7-F, like all Jenners, is among the fastest 'Mechs available. It is also capable of jumping over obstacles thanks to the ability to mount up to five jump jets. Six energy hardpoints, all of which are arm mounted, allow the design to focus all of its fire power and to keep fire on targets even when fighting on terrain that might hinder torso mounted weaponry.

Weaknesses[ | ]

Like other Jenners, the JR7-F lacks lower arm actuators, which means that the arm mounted weaponry will not traverse from side to side faster than the torso nor aim farther than the limitation of the torso twist range. Also, the lack of ECM will not put this model at a disadvantage when fighting ECM capable 'Mechs such as the Raven RVN-3L or Commando COM-2D as there are no missile hard points on the JR7-F.

Online Mech Lab Tools[]

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

Mech Build Guides[]

Get help, discuss, or show off your custom 'Mechs on the forums:



References[ | ]

  1. JR7-F.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Jenner\JR7-F.mdf)
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