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Overview
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Base: |
Hunchback
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Introduced:
|
2572
|
Tonnage: |
50
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Class: |
Medium
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Cost:
|
1480
|
Hardpoints
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Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
3
|
Left Torso:
|
|
AMS: |
LT
|
ECM Capable: |
0
|
Jump Jets: |
No
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Mech Module Slots: |
2
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Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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HBK-4G
The HBK-4G is focused towards being a ballistic weapons platform and is capable of mounting a massive AC 20 or Gauss Rifle in its right torso. With an equal number of energy and ballistic Hardpoints though, the -4G is able to put more emphasis on either weapon type, to a degree.
Read this 'Mech's full page here
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|
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Overview
|
Base: |
Hunchback
|
Introduced:
|
2572
|
Tonnage: |
50
|
Class: |
Medium
|
Cost:
|
1480
|
Hardpoints
|
Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
3
|
Left Torso:
|
|
AMS: |
LT
|
ECM Capable: |
0
|
Jump Jets: |
No
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Mech Module Slots: |
2
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Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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|
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HBK-4G
The HBK-4G is focused towards being a ballistic weapons platform and is capable of mounting a massive AC 20 or Gauss Rifle in its right torso. With an equal number of energy and ballistic Hardpoints though, the -4G is able to put more emphasis on either weapon type, to a degree.
Read this 'Mech's full page here
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|
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Overview
|
Base: |
Hunchback
|
Introduced:
|
2937
|
Tonnage: |
50
|
Class: |
Medium
|
Cost:
|
1460
|
Hardpoints
|
Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
2 1
|
Left Torso:
|
|
AMS: |
LT
|
ECM Capable: |
0
|
Jump Jets: |
No
|
Mech Module Slots: |
2
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Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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|
|
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HBK-4H
The HBK-4H can be directly compared the to Hunchback HBK-4G. Both are able to mount large ballistic weapons, but the -4H trades the ability to carry a number of ballistic weapons for the ability to carry even more energy weapons.
Read this 'Mech's full page here
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|
|
Overview
|
Base: |
Hunchback
|
Introduced:
|
2937
|
Tonnage: |
50
|
Class: |
Medium
|
Cost:
|
1460
|
Hardpoints
|
Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
2 1
|
Left Torso:
|
|
AMS: |
LT
|
ECM Capable: |
0
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Jump Jets: |
No
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Mech Module Slots: |
2
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Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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|
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HBK-4H
The HBK-4H can be directly compared the to Hunchback HBK-4G. Both are able to mount large ballistic weapons, but the -4H trades the ability to carry a number of ballistic weapons for the ability to carry even more energy weapons.
Read this 'Mech's full page here
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|
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Overview
|
Base: |
Hunchback
|
Introduced:
|
2856
|
Tonnage: |
50
|
Class: |
Medium
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Cost:
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1515
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Hardpoints
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Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
3 2
|
Left Torso:
|
|
AMS: |
LT
|
ECM Capable: |
0
|
Jump Jets: |
No
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Mech Module Slots: |
2
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Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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HBK-4J
The HBK-4J is one of two Hunchbacks which feature missile hardpoints, the other being the -4SP. It also has the greatest number of energy hardpoints on a Hunchback after the HBK-4P. Like most Hunchbacks, the -4J concentrates most of its firepower in the right torso.
Read this 'Mech's full page here
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|
|
Overview
|
Base: |
Hunchback
|
Introduced:
|
2856
|
Tonnage: |
50
|
Class: |
Medium
|
Cost:
|
1515
|
Hardpoints
|
Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
3 2
|
Left Torso:
|
|
AMS: |
LT
|
ECM Capable: |
0
|
Jump Jets: |
No
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Mech Module Slots: |
2
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Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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|
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HBK-4J
The HBK-4J is one of two Hunchbacks which feature missile hardpoints, the other being the -4SP. It also has the greatest number of energy hardpoints on a Hunchback after the HBK-4P. Like most Hunchbacks, the -4J concentrates most of its firepower in the right torso.
Read this 'Mech's full page here
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|
|
Overview
|
Base: |
Hunchback
|
Introduced:
|
2937
|
Tonnage: |
50
|
Class: |
Medium
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Cost:
|
1440
|
Hardpoints
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Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
6
|
Left Torso:
|
|
AMS: |
LT
|
ECM Capable: |
0
|
Jump Jets: |
No
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Mech Module Slots: |
2
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Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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|
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HBK-4P
The HBK-4P, commonly known as the "Swayback", exclusively mounts energy weapons. This allows it to forgo heavier ballistic and missile weapons in favor of lighter, though hotter, energy weapons.
Read this 'Mech's full page here
|
|
|
Overview
|
Base: |
Hunchback
|
Introduced:
|
2937
|
Tonnage: |
50
|
Class: |
Medium
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Cost:
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1800
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Hardpoints
|
Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
6
|
Left Torso:
|
|
AMS: |
LT
|
ECM Capable: |
0
|
Jump Jets: |
No
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Mech Module Slots: |
2
|
Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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|
|
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HBK-4P
The HBK-4P, commonly known as the "Swayback", exclusively mounts energy weapons. This allows it to forgo heavier ballistic and missile weapons in favor of lighter, though hotter, energy weapons.
Read this 'Mech's full page here
|
|
|
Overview
|
Base: |
Hunchback
|
Introduced:
|
3025
|
Tonnage: |
50
|
Class: |
Medium
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Cost:
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1455
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Hardpoints
|
Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
2
|
Left Arm:
|
2
|
Right Torso:
|
1
|
Left Torso:
|
1
|
AMS: |
LT
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ECM Capable: |
0
|
Jump Jets: |
No
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Mech Module Slots: |
2
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Weapon Module Slots: |
2
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Consumable Module Slots: |
2
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|
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HBK-4SP
The HBK-4SP is unique among the line of Hunchbacks. It spread its weapon evenly across its arms and torsos leaving it without the glaring weakness of other Hunchbacks.
Read this 'Mech's full page here
|
|
|
Overview
|
Base: |
Hunchback
|
Tonnage: |
50
|
Class: |
Medium
|
Cost:
|
3750
|
Hardpoints
|
Head:
|
1
|
Center Torso:
|
|
Right Arm:
|
1
|
Left Arm:
|
1
|
Right Torso:
|
2
|
Left Torso:
|
1
|
AMS: |
LT
|
ECM Capable: |
0
|
Jump Jets: |
No
|
Mech Module Slots: |
2
|
Weapon Module Slots: |
2
|
Consumable Module Slots: |
2
|
|
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HBK-GI
The HBK-GI "Grid Iron" is the Hero variant of the Hunchback. It has the characteristic "hunch" with quirks that emphasize the Gauss Rifle and Medium Pulse Lasers. It comes from the factory with Double Heat Sinks, Endo-Steel, and an XL engine. Unfortunately, since Gauss Rifles explode like ammo, the XL engine tends to be more of a downside. Like all Hero 'Mechs, the HBK-GI provides a 30% C-Bill bonus.
Read this 'Mech's full page here
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