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The Griffin features excellent Jump Jet mobility, tied only with the Wolverine when comparing 55 Ton Inner Sphere 'mechs. It's typically used with hit-and-run and long-range type tactics.


Metamechs Griffin Mastery Guide


Available Models[]

GRF-1N
GRF-1N
Overview
Base: Griffin
Introduced: 2492
Tonnage: 55
Class: Medium
MC  Cost: 1880
Hardpoints
Head:  
Center Torso:  
Right Arm: 3
Left Arm:  
Right Torso: 3
Left Torso:   
AMS: LT
ECM Capable: 0
Jump Jets: 5/7
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GRF-1N[]

The GRF-1N is a medium battlemech at the top of its weight category typically it carries a PPC and a LRM 10 and is well suited for long to mid range harassment.

Read this 'Mech's full page here

GRF-1N
GRF-1N
Overview
Base: Griffin
Introduced: 2492
Tonnage: 55
Class: Medium
MC  Cost: 1880
Hardpoints
Head:  
Center Torso:  
Right Arm: 3
Left Arm:  
Right Torso: 3
Left Torso:   
AMS: LT
ECM Capable: 0
Jump Jets: 5/7
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GRF-1N[]

The GRF-1N is a medium battlemech at the top of its weight category typically it carries a PPC and a LRM 10 and is well suited for long to mid range harassment.

Read this 'Mech's full page here

GRF-1S
GRF-1S
Overview
Base: Griffin
Introduced: 2857
Tonnage: 55
Class: Medium
MC  Cost: 1795
Hardpoints
Head:  
Center Torso:  
Right Arm: 4
Left Arm:  
Right Torso:  
Left Torso: 2
AMS: LT
ECM Capable: 0
Jump Jets: 5/7
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GRF-1S[]

The GRF-1S is a medium battlemech at the top of its weight category and has been a common sight since it its introduction nearly two hundred years ago. It was developed to overcome the shortcomings of GRF-1N at short ranges and also has four additional heat sinks.

Read this 'Mech's full page here

GRF-2N
GRF-2N
Overview
Base: Griffin
Introduced: 2857
Tonnage: 55
Class: Medium
MC  Cost: 2250
Hardpoints
Head:  
Center Torso:  
Right Arm: 2
Left Arm:  
Right Torso: 2
Left Torso: 2
AMS: RT
ECM Capable: 1
Jump Jets: 5/5
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GRF-2N[]

The GRF-2N weapon hardpoints are similar to the -3M variant in number but with a different layout. The unique addition of an ECM suite makes it a unique member of the Griffin family. Having missile hardpoints in both side torsos gives it more tubes to work with and makes it much harder to disarm. It can be effective with LRMs, SRMs, or Streaks. It comes from the factory with Double Heat Sinks, Endo-Steel, and Ferro Fibrous.

Read this 'Mech's full page here

GRF-3M
GRF-1N
Overview
Base: Griffin
Introduced: 3049
Tonnage: 55
Class: Medium
MC  Cost: 3315
Hardpoints
Head:  
Center Torso:  
Right Arm: 1
Left Arm:  
Right Torso: 4
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: 5/7
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GRF-3M[]

The GRF-3M is a recent update of the classic GRF-1N featuring an ER PPC, an LRM 20, and a Small Laser. It excels at mid to long range engagements and when supporting other mechs. It comes from the factory with Double Heat Sinks and an XL engine. Like all Griffins, it has superb mobility due to the five installed Jump Jets.

Read this 'Mech's full page here

GRF-3M
GRF-1N
Overview
Base: Griffin
Introduced: 3049
Tonnage: 55
Class: Medium
MC  Cost: 3315
Hardpoints
Head:  
Center Torso:  
Right Arm: 1
Left Arm:  
Right Torso: 4
Left Torso: 1
AMS: LT
ECM Capable: 0
Jump Jets: 5/7
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


GRF-3M[]

The GRF-3M is a recent update of the classic GRF-1N featuring an ER PPC, an LRM 20, and a Small Laser. It excels at mid to long range engagements and when supporting other mechs. It comes from the factory with Double Heat Sinks and an XL engine. Like all Griffins, it has superb mobility due to the five installed Jump Jets.

Read this 'Mech's full page here


References[]


BattleMech Hardpoint List[]


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