MechWarrior Online Wiki
Explore
Main Page
All Pages
Interactive Maps
MWOWIKI Menu
Main page
BattleMechs
Weapons
Player Units
Special Pages
Recent changes
Community portal
Random page
Admin noticeboard
Community portal
Official website
No Guts No Galaxy
Battletech Wiki
MechSpecs forums
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
MechWarrior Online Wiki
1,564
pages
Explore
Main Page
All Pages
Interactive Maps
MWOWIKI Menu
Main page
BattleMechs
Weapons
Player Units
Special Pages
Recent changes
Community portal
Random page
Admin noticeboard
Community portal
Official website
No Guts No Galaxy
Battletech Wiki
MechSpecs forums
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Forest Colony
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Forest Colony
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{WIP}} ==Overview== Forest Colony is one of the smaller maps in MWO and has two variants regular and [[Forest Colony Snow]] the major difference is the ambient temperature and the presence of the rockslide near to the tunnel exit {{Battlemap |image= Map Forest Colony.jpg |Noble Ruler= Duke Boris Jarvic |Star Type (Recharge Time)= G0V, Yellow (181 Hours) |Position in System= 3 |Time to Jump Point= 10.46 days |Number of Satellites= 2 (Eagleshore, Eaglesea) |Recharging Station= Nadir |HPG Class Type=B |Surface Gravity= 0.8 |Atm. Pressure= Standard (Breathable) |Ambient Temperature= 30Β° C |Surface Water= 62 percent |Highest Native Life= None |Population=1,305,525,000 |Socio-Industrial Levels=B-C-C-B-A |movemap= Map Forest Colony Moves.jpg |killmap= Map Forest Colony Kills.jpg |deathmap= Map Forest Colony Deaths.jpg }} ===Key Map Features=== *Water on one side of the map. *A ship for cover in the water. *A tunnel in the land side clifs. ====Common Strategies==== *ATK LAND: All 'Mechs advance overland. (You might want to send a scout to the water to check for enemy activity.) *ATK WATER: Opposite of the above. *ATK LAND (TUNNEL): Most 'Mechs go through the tunnel and ATK from the opening. Ballistic and Missile Lances have less trouble with this strategy than Energy lances. *Cautious ATK: Similar to the ATK LAND but heavier 'Mechs find cover and scouts go further and spot targets. *DEF BASE: Defend around base. Unless you send your scouts out to recon, you have no idea which way the enemy Lance is coming from. But when your scouts find them, this strategy can turn into a useful Counter ATK. ===Tips=== *If you don't stick with cover out on the water, LRMs can rip you to shreds. {{MechWarrior Online Wiki|selected=Guides}} [[Category:Battlemap]]
Summary:
Please note that all contributions to the MechWarrior Online Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Battlemap
(
view source
)
Template:MechWarrior Online Wiki
(
view source
)
Template:Navbar
(
view source
)
Template:Navbox
(
view source
)
Template:Navbox subgroup
(
view source
)
Template:Navbox with collapsible groups
(
view source
)
Template:Transclude
(
view source
)
Template:WIP
(
view source
)
Template:Β·
(
view source
)
Follow on IG
TikTok
Join Fan Lab