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The Firestarter was designed by Argile Technologies of Skye in 2550 to perform as an incendiary 'Mech. The most popular and widely-used version of the Firestarter, the FS9-H, would debut in 2703 and become the standard to which all other incendiary 'Mechs were compared. The FS9-H was produced almost exclusively from its introduction up to the beginning of the Amaris Civil War in early 2776, with nearly 3,000 Firestarters in total seeing active duty. Because of the 'Mech's popularity with all of the Great Houses, Argile Industries continued to produce spare parts and new 'Mechs prior to and during the Succession Wars, until their Argile plant and headquarters were destroyed in the Third Succession War.


Metamechs Firestarter Mastery Guide


Available Models[]

FS9-A
FS9-A
Overview
Base: Firestarter
Introduced: 2550
Tonnage: 35
Class: Light
MC  Cost: 1065
Hardpoints
Head:  
Center Torso: 2
Right Arm: 2
Left Arm: 2
Right Torso: 1
Left Torso: 1
AMS: RT
ECM Capable: 0
Jump Jets: 6/6
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


FS9-A[]

The Firestarter FS9-A features an all energy weapon loadout.

Read this 'Mech's full page here

FS9-E
FS9-E
Overview
Base: Firestarter
Tonnage: 35
Class: Light
MC  Cost: 2625
Hardpoints
Head:  
Center Torso:  
Right Arm: 2
Left Arm: 2
Right Torso: 2
Left Torso: 2
AMS: RT
ECM Capable: 0
Jump Jets: 5/6
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


FS9-E[]

A 35 ton Hero mech, the Ember is fast, equipped with jump jets, and can bring an impressive array of energy weapons and machine guns into play. Like all Hero Mechs, the Firestarter FS9-E "Ember" provides a 30% Cbill  bonus.

Read this 'Mech's full page here

FS9-E
FS9-E
Overview
Base: Firestarter
Tonnage: 35
Class: Light
MC  Cost: 2625
Hardpoints
Head:  
Center Torso:  
Right Arm: 2
Left Arm: 2
Right Torso: 2
Left Torso: 2
AMS: RT
ECM Capable: 0
Jump Jets: 5/6
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


FS9-E[]

A 35 ton Hero mech, the Ember is fast, equipped with jump jets, and can bring an impressive array of energy weapons and machine guns into play. Like all Hero Mechs, the Firestarter FS9-E "Ember" provides a 30% Cbill  bonus.

Read this 'Mech's full page here

FS9-H
FS9-A
Overview
Base: Firestarter
Tonnage: 35
Class: Light
MC  Cost: 1055
Hardpoints
Head:  
Center Torso: 2
Right Arm: 2
Left Arm: 2
Right Torso: 1
Left Torso: 1
AMS: RT
ECM Capable: 0
Jump Jets: 6/6
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


FS9-H[]

The Firestarter FS9-H utilizes machine guns in the left and right torso.

Read this 'Mech's full page here

FS9-K
FS9-A
Overview
Base: Firestarter
Tonnage: 35
Class: Light
MC  Cost: 1065
Hardpoints
Head:  
Center Torso: 2
Right Arm: 3
Left Arm: 3
Right Torso:  
Left Torso:   
AMS: RT
ECM Capable: 0
Jump Jets: 6/6
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


FS9-K[]

Similar to the FS9-A, the FS9-K moves the side torso energy hardpoints to the arms, but is otherwise the same. A good choice for pilots who prefer weapons in the arms. The stock loudout in no way makes use of the available hardpoints, however.

Read this 'Mech's full page here

FS9-S
FS9-A
Overview
Base: Firestarter
Tonnage: 35
Class: Light
MC  Cost: 1295
Hardpoints
Head:  
Center Torso: 2
Right Arm: 2
Left Arm: 2
Right Torso: 1
Left Torso:   
AMS: RT, LT
ECM Capable: 0
Jump Jets: 6/6
Mech Module Slots: 2
Weapon Module Slots: 2
Consumable Module Slots: 2


FS9-S[]

The FS9-S is very similar to the FS9-A. The FS9-S gains a 2nd AMS hardpoint at the cost of one energy hardpoint. It also comes from the factory with Endo-Steel and a Beagle Active Probe.

Read this 'Mech's full page here

FS9-S
FS9-A
Overview
Base: Firestarter
Tonnage: 35
Class: Light
MC  Cost: 1295
Hardpoints
Head:  
Center Torso: 2
Right Arm: 2
Left Arm: 2
Right Torso: 1
Left Torso:   
AMS: RT, LT
ECM Capable: 0
Jump Jets: 6/6
Mech Module Slots: 2
Weapon Module Slots: 2
Consumable Module Slots: 2


FS9-S[]

The FS9-S is very similar to the FS9-A. The FS9-S gains a 2nd AMS hardpoint at the cost of one energy hardpoint. It also comes from the factory with Endo-Steel and a Beagle Active Probe.

Read this 'Mech's full page here


References[]

Firestarter on Battletech Wiki


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