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The Executioner is a Clan assault OmniMech. With a 380 XL engine, it can reach speeds of 64.8 km/h, which is an impressive speed considering it weighs 95 tons. A MASC system and four fixed Jump Jets enhances its mobility. The variants fill a number of roles, from sniping to short range hit-and-runs, but all make good use of the speed and mobility this 'Mech offers.


Lore: Designed by Clan Ghost Bear. Mass produced by both Clan Ghost Bear and Clan Smoke Jaguar.


Available Models[]

EXE-A
EXE-A
Overview
Base: Executioner
Introduced: 3001
Tonnage: 95
Class: Assault
MC  Cost: 7170
Hardpoints
Head:  
Center Torso:  
Right Arm: 4
Left Arm: 3
Right Torso: 2
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


EXE-A[]

The EXE-A switches to a laser heavy loadout, adding much needed short and medium range firepower with three Large Pulse Lasers and four ER Medium Lasers. It keeps the two Machine Guns from the -Prime.

Read this 'Mech's full page here

EXE-A
EXE-A
Overview
Base: Executioner
Introduced: 3001
Tonnage: 95
Class: Assault
MC  Cost: 7170
Hardpoints
Head:  
Center Torso:  
Right Arm: 4
Left Arm: 3
Right Torso: 2
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


EXE-A[]

The EXE-A switches to a laser heavy loadout, adding much needed short and medium range firepower with three Large Pulse Lasers and four ER Medium Lasers. It keeps the two Machine Guns from the -Prime.

Read this 'Mech's full page here

EXE-B
EXE-B
Overview
Base: Executioner
Introduced: 3001
Tonnage: 95
Class: Assault
MC  Cost: 7280
Hardpoints
Head:  
Center Torso:  
Right Arm: 1
Left Arm: 1
Right Torso: 1
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


EXE-B[]

The EXE-B packs a powerful Ultra AC/20 in the left arm, and an ER PPC in the right. The right torso has an ER Medium Laser. This is the only variant that comes equipped with an AMS.

Read this 'Mech's full page here

EXE-B
EXE-B
Overview
Base: Executioner
Introduced: 3001
Tonnage: 95
Class: Assault
MC  Cost: 7280
Hardpoints
Head:  
Center Torso:  
Right Arm: 1
Left Arm: 1
Right Torso: 1
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


EXE-B[]

The EXE-B packs a powerful Ultra AC/20 in the left arm, and an ER PPC in the right. The right torso has an ER Medium Laser. This is the only variant that comes equipped with an AMS.

Read this 'Mech's full page here

EXE-Prime
EXE-Prime
Overview
Base: Executioner
Introduced: 3001
Tonnage: 95
Class: Assault
MC  Cost: 7070
Hardpoints
Head:  
Center Torso:  
Right Arm: 2
Left Arm: 1
Right Torso: 2
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


EXE-Prime[]

The EXE-Prime focuses on long range sniping with its Gauss Rifle and twin ER Large Lasers. The two ballistic hardpoints in the right torso contain Machine Guns, but they could potentially be used for other interesting builds.

Read this 'Mech's full page here

EXE-Prime
EXE-Prime
Overview
Base: Executioner
Introduced: 3001
Tonnage: 95
Class: Assault
MC  Cost: 7070
Hardpoints
Head:  
Center Torso:  
Right Arm: 2
Left Arm: 1
Right Torso: 2
Left Torso:   
AMS: None
ECM Capable: 0
Jump Jets: 4/4
Mech Module Slots: 1
Weapon Module Slots: 2
Consumable Module Slots: 2


EXE-Prime[]

The EXE-Prime focuses on long range sniping with its Gauss Rifle and twin ER Large Lasers. The two ballistic hardpoints in the right torso contain Machine Guns, but they could potentially be used for other interesting builds.

Read this 'Mech's full page here


BattleMech Hardpoint List[]


References[ | ]

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