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Some weapons have a much greater chance of achieving a critical hit. [[Machine Guns]], [[Flamer]]s, and [[LB 10-X Autocannon]]s have a 2 in 3 chance of dealing at least one critical hit.
 
Some weapons have a much greater chance of achieving a critical hit. [[Machine Guns]], [[Flamer]]s, and [[LB 10-X Autocannon]]s have a 2 in 3 chance of dealing at least one critical hit.
 
*Each hit by these weapons to the internal structure has the odds of doing the following amounts of damage:
 
*Each hit by these weapons to the internal structure has the odds of doing the following amounts of damage:
:*A 39% chance of damage also causing 1 critical hit.
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:*A 33% chance of damage also causing 1 critical hit.
:*A 22% chance of damage also causing 2 critical hits.
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:*A 28% chance of damage also causing 2 critical hits.
 
:*A 6% chance of damage also causing 3 critical hits.
 
:*A 6% chance of damage also causing 3 critical hits.
   
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Most weapons will deal the same amount of damage they do to the internal structure as they do for each critical hit. For example, if an [[Autocannon 10]] hit internal structure and achieves 2 critical hits, it will deal two separate critical hits of 10 points to internal equipment.
 
Most weapons will deal the same amount of damage they do to the internal structure as they do for each critical hit. For example, if an [[Autocannon 10]] hit internal structure and achieves 2 critical hits, it will deal two separate critical hits of 10 points to internal equipment.
   
The exception are the critical seeking weapons like the Machine Guns, Flamers, and LB X Autocannons.
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The exception are the critical seeking weapons like the Machine Guns, Flamers, and LB 10-X Autocannons.
*Flamers will deal 110% damage (0.77 damage) to internal components
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*Flamers will deal an extra 10% damage to internal components
*Machine Guns will deal 1,350% damage (1.08 damage) per bullet
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*Machine Guns will an extra 1,250% damage (0.5 damage) per bullet
*LB X Autocannons will deal 200% damage (2 damage) per pellet
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*LB 10-X Autocannons will double its normal damage
   
 
===Ammunition/Gauss Rifle Explosions===
 
===Ammunition/Gauss Rifle Explosions===
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