MechWarrior Online Wiki
(ammo wont weight more)
(Added today's patch changes (LOS must be maintained for Artemis benefit to work). Noted that it does not stack with NARC beacon (info obtained from MWO Support).)
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* improves the grouping size of [[LRM]] and [[SRM]] volleys.
 
* improves the grouping size of [[LRM]] and [[SRM]] volleys.
 
* improves the lock-on-time and tracking strength of LRMs.
 
* improves the lock-on-time and tracking strength of LRMs.
  +
* Does not work on indirectly fired missiles. Line of sight to target must be present.
   
 
* does NOT add guidance to SRMs.
 
* does NOT add guidance to SRMs.
 
* is not available for [[Streak SRM]].
 
* is not available for [[Streak SRM]].
* does interfere/is not available to [[NARC]] bearer?
+
* Does not stack with[[NARC]] beacon.
   
 
'''Artemis''':
 
'''Artemis''':
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* can be applied to all standard LRM and SRM launchers.
 
* can be applied to all standard LRM and SRM launchers.
* capable weapons will take up one extra [[Critical Slot]] and weigh 1t more than usual.
+
* capable weapons will take up one extra [[Critical Slot]] and weigh 1 ton more than usual.
   
   

Revision as of 23:18, 18 December 2012

This article is being worked on. If you have suggestions or comments, please visit this page's discussion page. Thank you for your patience.

Overview

Historically the Artemis IV Fire Control System was introduced in 2598.

Technically it's a missile guidance system.

Effect

  • improves the grouping size of LRM and SRM volleys.
  • improves the lock-on-time and tracking strength of LRMs.
  • Does not work on indirectly fired missiles. Line of sight to target must be present.
  • does NOT add guidance to SRMs.
  • is not available for Streak SRM.
  • Does not stack withNARC beacon.

Artemis:

  • makes use of its own (and sure more expensive) ammunition.
  • can be applied to all standard LRM and SRM launchers.
  • capable weapons will take up one extra Critical Slot and weigh 1 ton more than usual.


Upgrade

  • Mechlab Upgrade panel has an Artemis category with two options: Remove / Buy.
    • The Artemis category will only show up if the ‘Mech does have Missile Hardpoints.
    • Ability to select the upgrade will depend on availability of sufficient Critical Slots and tonnage.
  • Changing options will automatically upgrade/downgrade any existing eligible Missile Weapon and swap any eligible missile ammo to the proper type.
  • Price of the upgrade includes cost of the upgrade itself plus cost of the ammo (if there wasn't enough in the inventory). Base price is 750,000 CB to install, 500,000 CB to remove the system.
  • Mechlab 'Loadout' equip list will only show up Artemis eligible versions of weapons and ammo if the upgrade is installed


Change Log

November 6, 2012: Artemis IV FCS added to the game.