Executioner EXE-A

Overview
The EXE-A switches to a laser heavy loadout, adding much needed short and medium range firepower with three Large Pulse Lasers and four ER Medium Lasers. It keeps the two Machine Guns from the -Prime.

As an OmniMech, it can use OmniPods from other Executioner variants for additional hardpoint variations.

Strengths

 * Has Jump Jets
 * Has MASC

Weaknesses

 * Smaller weapon loadout than most assault 'Mechs