User talk:Seth (2012 Archive)

Tips
Hi seth!Mechace back. um... the tips section. How can one edit those?
 * Hi Mechace, glad to see you over here. The old MW4 wiki was practice for this one basically. Tips are edited through a special page. The current tips are just place holders. If MWO has tips on loading screens like some other games, then I will replace the current ones with those, otherwise I will probably remove that section.--Seth 10:44, 18 May 2012 (MDT)


 * Great to have you back! I've watched a movie about Sun Tzu's "The Art Of War" and even a Mechwarrior music video about the song by Sabaton. The Art Of War really has some good tips, so I'm anxious to put some in there.

Infobox setup
Sorry Seth I cleared your Talk Page cause it was getting cluttered. Getting to point we'd need a whole new wiki for just your talk. Anyway started contributing to Factions and need help with a faction InfoBox, which you said you'd help with anyway. Houdini 00:58 GMT 24/11/2011


 * I added a tutorial to your talk page. Let me know if that helps. You can leave the stuff on my talk page incase someone else has the same question.--Seth 22:22, 23 November 2011 (MST)

-- I was still a bit confused but it gave me enough knowledge to salvage the template:Infoboxmech to create template:infoboxfaction Houdini

House Steiner/Lyran Commonweath
With pages like Lyran Commonwealth should they redirect to pages such as House Steiner? --Houdini 12:45 GMT 26/11/2011
 * I plan on working on the Inner Sphere powers when I get back to Texas next week. I'll add House Steiner information to the LC pages. When the game comes out, I intend to only link the front page to known factions as of 3049. The Clan and WoB pages can remain, but until they are revealed publicly in the game, there shouldn't be any mention of them in the articles on this wiki.--Seth 14:42, 26 November 2011 (MST)

Bots
Well looks like we're getting hit by bots again. Time to roll out the shotguns and start shooting them...... if only. Time to update security or we comfortable with current counter-measures? --Houdini 20:28, 28 December 2011 (MST)
 * It's my project for tonight.--Seth 21:56, 28 December 2011 (MST)
 * Ok, let's see how that does.--Seth 22:22, 28 December 2011 (MST)
 * Is it working? ==MeepSire 19:50, 28 November 2012 (CST)
 * Nothing works 100% short of locking down the wiki, but yes the spam filters work wonders compared to what they are dealing with over on Sarna. Plus I blocked China who was the biggest offender, lol.--Seth 20:06, 28 November 2012 (CST)
 * No surprise there... lol Do the filters block offending IP addresses for an amount of time? It might help an extra 1%... :3 ==MeepSire 20:44, 28 November 2012 (CST)

Thanks
for you help with my unit's page --Delta38 05:24, 24 April 2012 (MDT)
 * Happy to help!--Seth 09:36, 24 April 2012 (MDT)

Mech Variants
Hey, I was poking around and noticed that on most of the 'Mech pages they just list all of the variants that exist in the time-line. That seems fine and dandy, but it makes me wonder why we don't just list the variants that are confirmed to be in the game, and any information we have relative to them. It seems silly to include variants that might not make it into the game, since this is the MWO Wiki and information on those variants that aren't in the game can already be found elsewhere on the internet, namely Sarna which is already linked to on every page. --Tyzh 16:59, 24 May 2012 (MDT)
 * Hello Tyzh, the mech pages currently list all variants available up until the year 3049. I don't have information that tells me which of those variants will and will not be included yet, so I can't finalize the list until I do. I am starting to finalize pages for variants I do know will be included like the variants that have been described by the devs and confirmed otherwise like the K2 and the Swayback.--Seth 21:36, 24 May 2012 (MDT)
 * Yeah, I just thought it was weird to list all of them, even if we don't know they'll be there. Kinda like misinformation.  I think, as it is, there are 2 confirmed variants for the Jenner, Catapult, Hunchback, and Atlas.  One, I think, for the Dragon.  Seems a better idea to just list those and omit anything we can't confirm.--Tyzh 23:40, 25 May 2012 (MDT)

Rumored Mech King Crab
Hiya Seth I am not very good at the whole wiki thing so I figured I would let you know about this. Back in the beginning of March I got confirmation from one of the Devs (I believe it was Alex a.k.a. FlyingDebris) that they were fighting to include the King Crab in MW:O.

Here is the link to the Facebook comment I received.

Also here is a sketch that Alex had done of the Crab and King Crab a while back to give us an idea of what they may look like for MW:O.
 * Good find Arden. I'll add it to the rumored 'Mech list soon.--Seth 23:26, 29 May 2012 (MDT)
 * Added. King Crab--Seth 20:55, 30 May 2012 (MDT)

Comments
Hey it looks like you were inspired by something I posted on my about me page :) --BFett 23:33, 4 August 2012 (CDT)
 * Yeah, it was something I knew I could do, but hadn't really gotten around to working on until you started updating those weapon pages.--Seth 23:46, 4 August 2012 (CDT)

The new mech pages look really nicely done but it appears that the confirmed mech variant information is now missing. Is there a way for me to recover this information, or have the developers stated that every variant will be present in the game? --BFett 23:05, 16 September 2012 (CDT)
 * I could move them to a separate section like I had them before. The developers haven't much of anything that isn't covered by the NDA. I am trying to stay within the limits of that until the beta goes open.--Seth 19:58, 17 September 2012 (CDT)
 * Let me know what you think of the 'Mech pages now.--Seth 20:16, 17 September 2012 (CDT)

Thanks for updating the pages, this is what I wanted, so that people can easily tell which mechs the developers have confirmed for the game. There is no need to break NDA. Thanks again, --BFett 10:09, 22 September 2012 (CDT)

What mechs are you driving around in right now? I'm pwning im my quad SRM 6 Catapult... I also have a neat hunchback 4p and a couple of scouts... :) ==MeepSire 22:49, 2 December 2012 (CST)
 * I actually don't have a lot of time to play. Much of my free time is spent on here or other sites I work on. I am slowly trying to work my way up to buying a third Atlas to level up all the different skills. I'm too frugal to spend my MC and I'm waiting till I can play more to activate my premium account. --Seth 22:53, 2 December 2012 (CST)
 * Atlas Elite? cool. I've only got Elite hunchies and commandos... :3 Whats up on the agenda? ==MeepSire 23:09, 2 December 2012 (CST)
 * Actually with you and User:Peckham33 helping out a lot recently, I've been able to focus a lot on the layout/navigation menu and work on a new skin which is sorely overdue.--Seth 23:16, 2 December 2012 (CST)
 * Great! :) what's the new skin look like? I'm using the frozen city cat one... Can't wait to see... :D ==MeepSire 09:00, 3 December 2012 (CST)
 * Doesn't look great yet, I have just removed the sidebar. It's vector if you want to see it.--Seth 09:42, 3 December 2012 (CST)

Hey Seth, I just wanted to let you know that I took the description page for Mech Warrior Online and set it as the About MechWarrior Online Wiki page (found at the bottom of each page). If you had plans for some thing else in that spot I can always try to link the info some where else (preferably on the home page). --BFett 00:05, 12 December 2012 (CST)
 * Thanks. I really need to update that page though. The page about the wiki will be specific to the mission of the wiki rather than about what is in the game. I'll probably take a look at what Sarna or some other wikis have on there and use that as a template.--Seth 00:09, 12 December 2012 (CST)

Thank you so much for the appreciation award of 2012! I hope you have a Happy New Year's day and a great 2013!

new admin
Woo I'm up to ~215 edits in 30 days... :) ==MeepSire 19:09, 26 November 2012 (CST)
 * I appreciated all your work. If you are interested, I can make you an admin on this wiki. Basically, when an admin looks at the changes done by a normal editor, the ! goes away on the "Special:Recent Changes page. Not a whole lot, but it lets me know when changes have been reviewed!--Seth 21:22, 26 November 2012 (CST)
 * Admin's can do alot more then just flag off the !. Special:ListGroupRights.-Peckham33 21:32, 26 November 2012 (CST)
 * True, just don't delete my account MeepSire!--Seth 21:34, 26 November 2012 (CST)
 * He can't. Worst he could do is block it. And even then, he would have to drop you from admin status first or you could unblock yourself.-Peckham33 21:39, 26 November 2012 (CST)
 * I haven't tried it yet, but he could might be able to do it through the merge and delete extension. Then I would have to reload the back up from the day before and it would be really inconvenient... --Seth 21:42, 26 November 2012 (CST)
 * or he could be lazier and a few hundrid times more effecent by demoting you (assuming you are not a higher level of admin) and then blocking you. beyond that, it would really do absolutely nothing beyond hurting him, and he likely has enough of a brain to no be that stupid.Peckham33 21:49, 26 November 2012 (CST)
 * oh come on, I'm not that bad... so can I? :3 ==MeepSire 19:28, 28 November 2012 (CST)
 * Done. Don't worry, you can't do any permanent damage. Thanks for the all the help! --Seth 20:19, 28 November 2012 (CST)
 * Thanks. more to come :) ==MeepSire 20:30, 28 November 2012 (CST)

Random Deletion
Can you avoid random deletion of the user pages of others Seth, especially without providing a reason for punting placeholders arbitrarily? If not, your own is a valid candidate. NDA pretty much prevents anything but placeholders or filler which just relates to wiki or previous titles. Grow some standards and publish them. --Insidious Johnson
 * Which page did I delete? The only pages I have intentionally deleted  are ones that appear to be spam or I have edited out information that only beta testers can know. If it was a user page, then I probably thought it was spam.--Seth 16:38, 1 October 2012 (CDT)

I dont understand why you are deleting Random people's units. You deleted my Karaian Empire page because of inactivity? We play MWO every night wtf?
 * Calm your storm! I've restored Unit:Karaian Empire. It's no trouble to restore a page that didn't need to be deleted. The reason why it was deleted is because it didn't have a link to a unit website, so it wasn't doing potential new players looking for a unit to play with any good, which is the whole point of this directory. There was a tag on the page for over a month (on there now) that asked the author of the page to update it with a url or we would assume it was just another unit that had disbanded. Checking back, it looks like you had removed the link to a mektek forum thread late last December. I periodically go through and try to clean out pages that don't have a logo or url because there are a number of people who create unit pages and only half fill them out. Before I started cleaning out some of those old pages, there were roughly 300 unit listing pages, 70-80 of those were incomplete and hadn't been updated in months. --Seth (talk) 01:26, 12 March 2013 (UTC)

Ok sorry, I thought it was gone for good, hence my angst. I am the author and have neglected the page I agree. Can you also relist us in the Mechwarrior Online unit database page. Our unit doesnt seem to be showing up. Thank you for the quick response.
 * I just checked and it is listed in the Category:MechWarrior Online Units page and the MechWarrior Online Mercenary Player Units list. I had to press refresh next to the watch button to refresh the cache. I do need to figure out a way to better sort the list of all online units given how many are on there now.--Seth (talk) 04:14, 12 March 2013 (UTC)

I see it now thanks!

Question on why autoblock for new user?
Yeah I tried to create a user (which worked as expect) then went AFK for abit to only come back to find my IP blocked without a reason (reason variable was left blank so no reason for auto-block) and without permissions to even discuss on why I was blocked on my original IP (currently using a proxy so I can discuss why my IP was auto-blocked dispite doing nothing to warrent it).

Would prefer being unblocked so I may create a page for my MWO Unit etc.

JimSan 13:31, 8 August 2012 (CDT)


 * Sorry, this site has increasingly become a target for spam bots. When I get a free afternoon, I need to upgrade the filters, but until then I am trying to remove suspected bot accounts as quickly as they are being created. Looks like you became an innocent casulty in my private war against skynet.--Seth 13:56, 8 August 2012 (CDT)


 * Its alright, I do understand as did have a phpbb forum which had a similar problem (till also got updated with better anti-spambot things), my initial annoyance was just that I was only AFK for a short time to come back to that heh. Not too sure on what addons are avilable to mediawiki for anti-spam (as I've only tested it on my site) but heres their article on anti-spam features.

JimSan 14:27, 8 August 2012 (CDT)

Security errors
Keep getting these kinds of errors when trying to do full page edits (which are needed for some article changing), luckly it doesn't effect most of the page editing due to sectional editing, but for anything above the top heading (like the basic faction info for example) it just comes up with the below.

"The page you are trying to access is restricted due to a security rule. If you believe the security rule is affecting the normal operation of your website, you can disable it by adding the following lines to your .htaccess file:

 SecFilterEngine Off "
 * 1) Turn the filtering engine On or Off

JimSan 16:29, 14 August 2012 (CDT)
 * That was weird. I did mess with the .htaccess recently though in order to block Chinese spammers. For whatever reason, it didn't like external links after that.--Seth 17:20, 14 August 2012 (CDT)

Weapon Hard-points
Are we not supposed to add weapon hard-points such as a Large Laser being located in the left arm, etc.? There is some (although limited) information on these for the tabletop version online. I think they're all available if someone has the Technical Readout books. --Trifler 23:44, 24 August 2012 (CDT)
 * People in beta are still under the non-disclosure agreement. Short of telling people you are in beta, you are not supposed to tell people about the game. I've had to removed hardpoint data from a few pages already.--Seth 12:38, 25 August 2012 (CDT)
 * Yes but I'm not talking about hard-point data from the beta. I'm talking about hard-point data from the tabletop game. --Trifler 16:54, 25 August 2012 (CDT)
 * The table top didn't use hardpoints like MWO will, it was just a matter of critical spaces available. We can look at the loadout from the table top version and know what the 'Mechs in MWO will carry at a minimum, but the Mechs in the game won't just be constrained by how many weapons of any specific type were housed in one area according to the TRO. For example, the Hunchback HBK-4G only carries a single AC20 according to it's TRO readout, but one of the variants the the devs made, called forum user killer, housed at least two ballistic weapons in that right torso. For accurate hardpoint data, we simply have to wait for the open beta.--Seth 00:32, 26 August 2012 (CDT)
 * You're missing my point. To use your Hunchback HBK-4G as an example, the tabletop game didn't just tell you it has an AC/20, it also tells you that it's in the RT. If you look at http://users.anet.com/~cplkagan/equipment/spheretech/mechs/3025/bm-Hunchback.html, you can see the weapons loadout *and* the locations for each of them. I'm merely saying that we can list those locations. --Trifler 01:09, 26 August 2012 (CDT)
 * I understand now. I edited the template so that the locations can be displayed after the weapon's number. It can be displayed using the following line on the 'Mechs page "|location of weapon 1 = ". For example, on the Hunchback HBK-4G's page, change the following lines:

|weapon 1=Autocannon 20 |number of weapon 1 = 1 |weapon 2 = Medium Laser |number of weapon 2 = 2 |weapon 3 = Small Laser |number of weapon 3 = 1 to |weapon 1=Autocannon 20 |number of weapon 1 = 1 |location of weapon 1 = RT |weapon 2 = Medium Laser |number of weapon 2 = 2 |location of weapon 2 = LA |weapon 3 = Medium Laser |number of weapon 3 = 1 |location of weapon 3 = RA |weapon 4 = Small Laser |number of weapon 4 = 1 |location of weapon 4 = HD I suggest splitting multiple weapons into separate lines because the locations of the CPLT-C1's medium lasers would be too crowded if someone added RT, CT, LT. Once all 'Mech pages have been updated, I can shift the formatting around so that that the page reads out as 1 Autocannon 20 RT instead of Autocannon 20 1 RT or even drop the 1 for each weapon entirely. I'll add it to my to-do list, but I have a lot of other stuff I need to update on this site before I get to that. If you want to help out and jump on that, I would appreciate it.--Seth 12:31, 26 August 2012 (CDT)

Thanks I'll start working with whatever variants I can find online. --Trifler 16:29, 26 August 2012 (CDT)
 * I've now added all of the variants I was able to find. I wasn't able to find: COM-1C, RVN-2X, RVN-4X, most of the Trebuchets, CTF-1X, CTF-2X, CTF-4X, CPLT-K3, STK-4P, AS7-RS, and AS7-D-DC. BTW CTF-3D is currently incorrectly named "CFT-3D". --Trifler 05:35, 10 September 2012 (CDT)

did you know
Maybe add a few more fun facts under the did you know thing? The ones that are there could use some friends. :) MeepSire 03:32, 30 October 2012 (CDT)
 * I am open to suggestions for new ones. Eventually I plan to add a similar function to the home page for game tips. --Seth 13:59, 30 October 2012 (CDT)
 * Here are some ideas: (did you know)

-An UrbanMech has EIGHT tons of armor.(i think it was 8...) -The UrbanMech is one of the slowest BattleMechs in existence? -(Did You Know) The Clans are coming! (watch out for Mad Cats :3) :) More ideas:(tips) -Upgrading to an Endo-Steel chassis can save weight for other things. But it takes up 14 crit spaces. -Don't hit your team mates! -more to come ==MeepSire 19:12, 8 November 2012 (CST)
 * Yes, I will work on getting those up soon. I am overdue for rearranging the front page.--Seth 19:15, 8 November 2012 (CST)
 * It would also be neat to have a "Featured Article" too. But it might not be nessisary because we have the random article thingy... ==MeepSire 09:16, 9 November 2012 (CST)

Armor Values
The devs even said armor values have been doubled. I've been in beta for a while, and it IS that way so should we update the values here? They are still all TT. TT is fun, but that's not what this wiki is all about. ==MeepSire 23:27, 2 November 2012 (CDT)
 * I am working on updating those stats. Going in alphabetical order, I think I am up to the Dragon. It is an ongoing process, but I definitely will get those updated to current MWO stats.--Seth 01:07, 3 November 2012 (CDT)
 * I'll update some the scouts today... :) ==MeepSire 09:28, 3 November 2012 (CDT)
 * Thanks for that. Keep in mind that the max amount of armor of a 'Mech isn't set by tonnage, but rather by points. I need to change all default 'Mechs to show what their default armor points are next to the maximum number of armor points for that chassis is.--Seth 16:26, 3 November 2012 (CDT)
 * Armor are still TT in a few in-game mechs... ==MeepSire 00:19, 10 November 2012 (CST)

CSWA
The CSWA page I mensioned on my talk page has been created. Purpose: -testing templates -tidbits -proto pages -testing anything. New articles could be "grown" in the CSWA page and transferred when ready... Such as the planned maps pages... Helpful? ==MeepSire 00:50, 10 November 2012 (CST)
 * Link: CSWA   :) ==MeepSire 01:26, 10 November 2012 (CST)

Adding properties to Mechs
re: [ your message]

I do indeed have more planned for this. My Merc Corp cReddit has an IRC server, and I maintain a bot on that server, which has functions to provide stats on MWO items and mechs. I get the item data from the .PAK files, but needed to turn here for mech data. I get the data by making a Semantic Web ask query to http://mwowiki.org/wiki/index.php?title=Special:Ask but while this gives me a lovely neat JSON dump to work with, it only includes data which are declared as properties.

If it's OK by you, I'd like to make all the items in the Mech Model template into properties, so I can read them.

The bot I mentioned currently fetches data once an hour, unless I clear its cache. I would be happy to change that to less frequently if it's an issue. It uses the user-agent "Bucket MWO Plugin" and connects from mishagale.co.uk.

Mishagale 07:23, 19 November 2012 (CST)

P.S. Sorry it took me so many revisions to get the markup right, I'm not too familiar with MediaWiki.
 * No worries about the number of revisions. As you can see on that page's history, I have gone through a number of revisions. It's necessary on template pages in order to see the changes on the pages that those templates appear on. Feel free to turn what you wish into properties. I suggest googling "mediawiki semantic properties" to learn more about in the wiki format. Hopefully not all of your properties need to be text type since some need to be pages or numbers too. I would like to learn more about your project too.--Seth 09:43, 19 November 2012 (CST)
 * Thanks, I'll probably make some changes today or tomorrow. My code is in perl, which means it can transparently convert between numbers and text with no problems - so I don't need all the properties to be text. Worst case, I can always convert data clientside, which I already do for parsing the HTML in weapon hardpoints.
 * The project is a plugin for the "Bucket" IRC bot used by #xkcd on Foonet. User manual is here, and you can drop in to IRC to interact with it, details at Unit:cReddit. I'd be happy to give you a copy of the code, but since I'm sole dev and it's not a project I expected to share, it might not be terribly readable.
 * -- Mishagale 11:00, 19 November 2012 (CST)

Maps
I kick-started the maps stuff by creating the pages.. A reply on my talk page would be great. Templates are needed for the maps pages. ==MeepSire 01:19, 26 November 2012 (CST)
 * I got a cool idea for the template for the maps. Out of the game files I have the command view of the map, minus the grids. I can add that fairly quickly though. A good idea for a gallery on those map pages would be to add the heat maps of movement, kills, and deaths that have been posted on the mwomercs forums. I'll work on the template this weekend.--Seth 21:29, 26 November 2012 (CST)
 * Great. we've started filling in stuff such as Commanders Guide and tips etc... ==MeepSire 19:48, 28 November 2012 (CST)
 * I get the lions share of my work done on the weekend. This weekend I really want to flesh out items other than weapons and maps. The layout and look of the site is overdue for an update as well.--Seth 20:16, 28 November 2012 (CST)
 * How do you edit the Did you Know thingy? ==MeepSire 20:46, 28 November 2012 (CST)
 * The side bar will be gone when I redesign the layout, but I do plan on recycling that function for displaying game tips on the front page. You can edit that and see how it works here, Template:Tips.--Seth 20:52, 28 November 2012 (CST)

Signitures
Been looking around and am not seeing a site policy on signitures, specifically the detailed type. Do you prefer all simple signitures or templated signitures or all on the page signitures? If no preference, I wil just make a template. Please resond on my talk so I am more lkely to recive in a timely manner.-Peckham33 21:32, 26 November 2012 (CST)
 * tx for telling me indirectly that I suck at communicating. I'm talking about custum sigs, currently i'm using a all on page that is fed by a template (untill I remember the magic code to make it just place the template).  Peckham33 talk Help is always given to those who ask for it 00:41, 27 November 2012 (CST)
 * No worries. You already made the template page, so really all you have to do is add " " to the end of your sentence. If you want to get creative, you can make a Template:Sig page, add the following code:

User: (talk) Then you sign your name, you would use or. You can even throw the " ~ " into the page to add a timestamp. Not sure if the timestamp would work through a template though.--Seth 00:56, 27 November 2012 (CST)

Game Files
What program do you recomend for veiwing the game files and the method?-Peckham33 talk Help is always given to those who ask for it 22:24, 26 November 2012 (CST)
 * Any decompressing program will do. 7Zip is a free one off the top of my head. From there, you can view all the files in a text editor like notepad or notepad++. Pay particular attention to the objects.pak and gamedata.pak files.--Seth 00:30, 27 November 2012 (CST)
 * tx Peckham33 talk Help is always given to those who ask for it 00:38, 27 November 2012 (CST)
 * yeah 7Zip is great, i use it too :3 ==MeepSire 19:38, 28 November 2012 (CST)
 * I still can't find those map files... Where was the other one found? ==MeepSire 16:09, 1 December 2012 (CST)
 * Look for the folder \Levels\. In there you will see the current maps (and future one, "Desert"). Look in the maps folder, and look for the map.dds file. Open the .dds with a .dds viewer (. --Seth 16:53, 1 December 2012 (CST)
 * Thanks. ==MeepSire 23:16, 1 December 2012 (CST)
 * I'm going through and i'm not finding any dds files. Is it hiden inside something other then a .pak file?-Peckham33 talk Help is always given to those who ask for it 11:47, 3 December 2012 (CST)
 * To get to the Frozen City map as an example, you would go to this directory, "Piranha Games\MechWarrior Online\Game\GameData.pak\Levels\frozencity\". That will have the .dds file to see the terrain map. You will have to unzip it first to see it though.--Seth 21:54, 3 December 2012 (CST)
 * ok, I had been looking in the levels.pak. tx. --Peckham33 talk Help is always given to those who ask for it 23:19, 3 December 2012 (CST)

Emailconfirmed user group
I noticed that the emailconfirme group, visible on User Group Rights, has no members and seems to have no way to join. Is this intentional?--Peckham33 talk Help is always given to those who ask for it 18:05, 27 November 2012 (CST)
 * That looks like something I need to look into. I can manually add people to the "emailcomfirmed" group, but they aren't added to it automatically when they confirm their email.--Seth 20:58, 27 November 2012 (CST)

Other wikis
casual (used to be a rather common face there) editor on wikia (also under peckham33, you can see the wikis I edit on there rather easily),then I was an editor on the Pirate Galaxy wiki (now, sadly, wiped from the internet since the company provided the server and they are not doing good) was also an admin there and spent 2 months as main bureaucrat followed by 3 months as a side bureaucrat (still hate the pain in the rear it is to change sidebars, what with the hidden pages and all). Also, you might want to really look over Special:SpecialPages (can also be found in the toolbox sidebar)--Peckham33 talk Help is always given to those who ask for it 23:18, 27 November 2012 (CST)

bots
a jsyk: if you merge them to another account, the same person can keep making an account. you have to block them to keep them from repeating as easily.--Peckham33 talk Help is always given to those who ask for it 15:45, 28 November 2012 (CST)
 * I was just thinking about that... ==MeepSire 19:20, 28 November 2012 (CST)
 * Banning IPs will not stop them since none of them use the same IP. I did ban them as they registered for close to a year and all that I managed to do is possibly ban people who might use that IP in the future. I have taken a number of other steps that help minimize spam though and it's manageable. --Seth 20:14, 28 November 2012 (CST)
 * K ==MeepSire 20:46, 28 November 2012 (CST)

Hey Seth, how do u merge a spammer into bots? I forgot. :) ==MeepSire 01:55, 8 December 2012 (CST)

NGNG
Maybe we can send an email to them there... just an idea... he he ==MeepSire 23:55, 1 December 2012 (CST)
 * I'm part of the NGNG team. I made their current website. What would you want to ask them about?--Seth 12:46, 2 December 2012 (CST)
 * Oh... That makes sense... There could be a podcast or something with you in it if you feel that this site could use a few more visitors... ==MeepSire 22:47, 2 December 2012 (CST)

bots
I think you need to make a bot that kills other bots...xD --65.32.105.146 19:17, 4 December 2012 (CST)
 * That wouldn't work... ==MeepSire 21:28, 5 December 2012 (CST)

Twas a joke --150.176.174.200 07:22, 6 December 2012 (CST)
 * Obvously... :) ==MeepSire 01:53, 8 December 2012 (CST)

Any idea on how long till the new system will be ready? with schools going on break, the adds are going to skyrocket (as they already are)--Peckham33 talk Help is always given to those who ask for it 17:10, 11 December 2012 (CST)

Vector
It still looks funny... ==MeepSire 21:28, 5 December 2012 (CST)
 * It won't be done for a long while. When it's ready, I'll ask you guys to look it over.--Seth 21:30, 5 December 2012 (CST)