Beginners Guide: Experience Points

Experience Points
Throughout the game you will earn Experience Points ("XP") and General Experience Points ("GXP") whilst you play.

How much XP you will receive depends upon your performance in the match. XP is (amongst others) awarded for: "kills", "kill assists", "spotting assists", "destroying components" and various other criterias. If you have a good game, it is possible to earn over 1000 XP without a premium account. Most games will average around 600 - 700 XP however.

GXP are earned at a slower rate - for every 20 XP earned you'll be credited with 1 GXP.

GXP is more useful though, its value will be explained later.

With the accumulated XP it is then possible to click at "Pilot Lab" and unlock various skills under the tab "Mech Trees". All of those skills grant certain bonuses for the appropriate Mech chassis. There are 3 different tiers of skill sets:
 * 1) Basic
 * 2) Elite
 * 3) Master

Back to the XP: You can only spend XP on the chassis in which you gained it.

For example, if you have gained 10.000 XP with your Catapult K2 you can only spend that XP on the K2 skills and not on Atlas skills. Any surplus XP gained after you have unlocked all available skills is not wasted however. It will continue to accumulate and can be converted into GXP.

In order to convert XP into GXP you must spend MCs (which means a real world cost). To perform this exchange you must first have all the Basic-Skills for that variant unlocked.

As implied by the name, GXP is global and can be used in many ways. For the cost of 400 MC, you can convert your surplus 10.000 XP gained in the K2 chassis into 10.000 GXP which can then be spent on any chassis, like an Atlas.

Alternatively, you can use GXP to unlock “modules” (check Chapter 7 - Modules).

Since the cost to unlock these modules is quite high and GXP is gained at a slow rate, it is advisable to unlock Mech skills with ordinary XP and save GXP for modules. The real word expense of converting XP into GXP is high, so you should consider your purchases wisely.

Having an active premium account will boost your XP income by 50 % (check Chapter 4b - Mech Credits).